So I know that most people spend their free time playing rather than keeping up on news, so I figured I'd update everyone on current events at the Niconico live event that occurred last Friday/Saturday.
Day one news:
Confirmed:
Ability to display all 100 inventory space in one page is planned (PC/PS4 only).
Black Mages were noted as being somewhat weak as a DPS in Second Coil. Buffs planned.
Ul'Dah's housing area is unpopular. Changes to the landscape and scenery is planned to address this (nicer night sky, less view-obstructing boulders/mountains, cleaner waters, etc.)
A new function/content for crafters called "Salv___" is planned to be introduced in 2.3. (Yoshida noted many people saying "salvage" but would not confirm that's what he's trying to say) More information to follow at the next Producer Letter Live in Nagoya (May 24th)
Ability to preview (try on) gears from the Market Board is planned to be added.
Phantasia will become availabe in 2.28 (May) Edit: the idea expressed was that all accounts will receive a free potion when the patch is released (similar to the veteran reward). A purchasing option may not yet be ready as of 2.28.
The next new hard mode dungeon will be Tam-Tara Hard (and the NPC Edda will actually be involved, despite it originally being an April Fools joke)
The new instanced dungeon will be outdoors in a bright area.
Being considered:
Ability to toggle automatic level sync when entering a FATE. Adding Mog Extreme and Leviathan Extreme to DF. Adding (more) contents that are affected by weather. Weather forecast should come a bit after 2.3. Adjusting the balance of Summoner's pets, as currently Garuda is more or less the only choice in end-game contents. (will not be a nerf)
Unrevealed Contents:
Don't throw away your primal weapons (no information given as to when they might become useful in the future) (referring to hard mode weapons).
New summons will be Leviathan and/or Ramuh ("lightning old man"), and will be added the same time the level cap is raised.
Information on new jobs/classes will be revealed at upcoming events (such as E3 / Japan Expo) (?) (not coming until at least after 2.3)
Other interesting tidbits/easter eggs pointed out by the Famitsu article:
There is a secret path near Camp Bentbranch that lets you in from the back (see screenshot). The "shortcut" was originally meant to be made impassable but a designer used this path frequently so it was left this way.
Rainbows can appear in the sky when the weather changes from rain to clear. However, they don't always appear and can depend on a number of factors.
Items that can be obtained from Retainer Ventures were originally not that great. But after Yoshida demanded that the rewards should be made better, the possible list of items ended up including almost everything that is not Unique-traited.
After completing the Crystal Tower questline, the NPC Rammbroes will provide information on the world setting in the form of reports when you speak to him in St. Coinach's.
The debuff cast by the Gremlin in the Lost City of Amdapor can be dispelled by performing the emote "Comfort" or "Rally" on the affected person.
Within the development team, there exists a group of people from various departments referred to as the Minion Alliance. The group consists of perfectly grown men gathered in the smoking break room coming up with ideas like making wolf pups and coeurl kittens fight with each other when they get close to each other.
The Manderville Dance was originally meant to be one of a series of planned race-specific dances. The Manderville was meant for Lalafells, but when it was tested on a Highlander it became very comical, so it was upgraded from a race-specific dance to a reward from the Hildibrand questline.
The Moogle Doll's seams were made too realistic and looked scary. This will be addressed in 2.3 (see screenshot).
If you place all of the instrument furniture items within your house and play them all at the same time, you will get the Haukke Manor's BGM.
If you approach the Miqo'te NPCs down at the beach of the Limsa Lominsa housing area, they will fan you with their leaves.
Gerolt, the NPC related to obtaining job-specific relic weapons, was designed to be a hated character ("as despicable as puke (puke = "gero" in Japanese)), and therefore was named thus.
The female conjurer Edda from the Main Story was originally meant to join the Scions later on in the story. However, due to her popularity, an even better scenario now awaits her. Edda is now planned to appear in the new hard mode dungeon in 2.3 (Tam-Tara?)
Hildibrand was originally designed to be a Lalafell named Ronan Cognan. However, due to his manner of speech as an "Inspector Extraordinaire" not matching his appearance, he was suddenly changed into a Highlander.
There is a passionate "fan" of Hildibrand's assistant Nashu. You can often see him in the background of the cutscenes.
The "shakiiin" sound effect made when a Duty Finder match is made was originally meant for Limit Breaks. But out of concern that a silent DF match would not be user-friendly, this sound effect was inserted as a temporary placeholder. However, this sound ended up matching the DF better than anything else, so it became official.
The treasure map texture in FFXIV was lifted straight out of the world map in Tactics Ogre, which itself originally came from a coffee-stained piece of copy paper sitting on the desk of former co-worker Yoshida Akihiko.
Many people play the PC version of FFXIV while browsing the internet. Setting the sound to continue playing even when the game is not the active application via system settings will allow you to hear that "shakiiin" even while browsing.
Turning off the option to change resolution via mouse drag/scrolls in system settings will prevent accidental changes to screen display size.
Turning on gamepad support in system settings will allow the game to continue to receive input even when the game is running in the background.
Right clicking job icons in windows where they are displayed (e.g. Party Finder) will allow you to select/deselect multiple jobs at once.
Clicking on the Gil icon will switch the display to GC seals. Tomestones may also be added to this display in the future.
If you set your computer monitor display to "portrait" mode, the game will also shift it's display accordingly. This can be useful in places like character creation when you want to check out your character's whole body without zooming in and out.
Day 2 news:
Patch 2.28 to be released in May.
Additional housing areas to be added in 2.3.
There has been many requests for increasing the number of furniture that can be placed within housing. However, due to server stress, this will not be possible for now.
Personal rooms within FC housing will be slightly larger in size compared to the inn rooms found in the 3 cities. Other players may enter your room (permission may be turned on/off). Not yet determined whether to allow people to go straight to their room from outside (front door).
Personal housing will require a lv50 character and achieving a certain rank within a Grand Company. Will be implemented once personal rooms are ready or slightly after. May possibly be delayed until 2.35.
Other PvP related adjustments will also be made in 2.28 and 2.3. All PvP skills will be unlocked from the start and will become reset-able freely (to encourage more participation). No words yet as to what will happen to the existing skill reset items.
New PvP mode Frontlines will be implemented in 2.3. Will be more friendly to newcomers due to the larger participant count. Will not necessarily be 8vs8vs8 (but still 3 teams). Designed to be 24+ man content.
Limit Break appearance will be changed to match the user's job (effect will remain same?) (no words yet on when this will be. Assume still in planning stage)
Number of Allagan Tomestone of Mythology that can be obtained from contents will be increased in 2.28 and/or 2.3.
Next chapter of Crystal Tower coming with 2.3. Will have many contents that should make old school FF fans happy.
Chocobo related new contents coming in 2.3 or 2.35 (Ability to craft chocobo food that can be fed to your chocobo that will allow it to reach even higher buddy ranks(?). May also allow chocobo training at stables. Possibly allow dyeing your chocobo).
In the process of testing 2-person mounts.
New contents that can be done with less than 4 people will be introduced.
Finalizing designs on marriage system (not coming in 2.3) (get married at the big church in east shroud). Wedding dress for brides will have semi transparent parts and flowing movement. should look great.
Wedding rings will be created for married couples. Discarding the rings will "divorce" them (lol).
Work on Dx11 version to continue after the world media tour. Aim to release before year end.
Big plans for beast tribe contents related to Goblins. Still pretty far off for now.
I know its a lot to read through, but hopefully this helps keep everyone informed and excited for the future of our game. There is a lot of things coming up in the near future. Also there will be a U.S. fanfest in Las Vegas in October (please someone win the lottery). If the unanticipated new job for musketeer is chemist… I'm all in.
Exciting! Thanks for posting this up Rega! I hadn't read it yet. I like all the "secret" stuff they added from halfway down the first section of the post.
Also, by Chemist do you mean like an Alchemist? That would be sweeet!
Chemist is a final fantasy job that either wields guns or clubs. They are healers that heal via items. Imagine a class where you can mix potion, hipotions, pheonix down and things out in the field and toss them at party members to heal. I'd so be down for that.
Regavalt Admin replied
601 weeks ago